This component provides Lua functions to access UniStorm.
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This component provides Lua functions to access UniStorm.
Add it to the Dialogue Manager.
◆ Awake()
void PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.Awake |
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◆ GetDayCounter()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetDayCounter |
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◆ GetHourCounter()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetHourCounter |
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◆ GetMinuteCounter()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetMinuteCounter |
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◆ GetMonthCounter()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetMonthCounter |
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◆ GetTemperature()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetTemperature |
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◆ GetWeatherForecaster()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetWeatherForecaster |
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◆ GetWeatherSystem()
static UniStormWeatherSystem_C PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetWeatherSystem |
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◆ GetYearCounter()
static double PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.GetYearCounter |
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◆ OnApplyPersistentData()
void PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.OnApplyPersistentData |
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◆ OnLevelWasLoaded()
void PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.OnLevelWasLoaded |
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If we change levels, we should find a new weather system.
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◆ OnRecordPersistentData()
void PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.OnRecordPersistentData |
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◆ RegisterLuaFunctions()
static void PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.RegisterLuaFunctions |
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Registers the UniStorm Lua functions with the Dialogue System.
◆ saveUniStormState
bool PixelCrushers.DialogueSystem.UniStormSupport.UniStormLuaBridge.saveUniStormState = true |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/UniStorm Integration/Assets/Dialogue System/Third Party Support/UniStorm Support/Scripts/UniStormLuaBridge.cs