This script adds these Lua functions for controlling Top-down RPG Starter Kit:
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This script adds these Lua functions for controlling Top-down RPG Starter Kit:
- GetPlayerStatus(string): Gets the value of an attribute on the player.
- GiveXPToPlayer(number): Gives XP to the player.
- GetItemToPlayer(number, number): Gives items to the player. The first number is the item ID. The second number is the quantity.
◆ GetPlayerStatus()
double PixelCrushers.DialogueSystem.TopdownKitSupport.DialogueSystemTopdownKitLua.GetPlayerStatus |
( |
string |
attributeName | ) |
|
◆ GiveItemToPlayer()
void PixelCrushers.DialogueSystem.TopdownKitSupport.DialogueSystemTopdownKitLua.GiveItemToPlayer |
( |
double |
itemID, |
|
|
double |
amount |
|
) |
| |
◆ GiveXPToPlayer()
void PixelCrushers.DialogueSystem.TopdownKitSupport.DialogueSystemTopdownKitLua.GiveXPToPlayer |
( |
double |
amount | ) |
|
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/Topdown Kit Integration/Assets/Dialogue System/Third Party Support/Topdown Kit Support/Scripts/DialogueSystemTopdownKitLua.cs