This is a customer-requested ability to swap characters.
More...
This is a customer-requested ability to swap characters.
◆ AbilityStarted()
override void PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.Disguise.AbilityStarted |
( |
| ) |
|
|
protected |
◆ AbilityStopped()
override void PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.Disguise.AbilityStopped |
( |
| ) |
|
|
protected |
◆ CanStartAbility()
override bool PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.Disguise.CanStartAbility |
( |
| ) |
|
◆ CanStopAbility()
override bool PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.Disguise.CanStopAbility |
( |
| ) |
|
◆ disguiseCharacter
Opsive.ThirdPersonController.RigidbodyCharacterController PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.Disguise.disguiseCharacter |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/TPC Integration/Assets/Dialogue System/Third Party Support/Third Person Controller Support/Scripts/Extras/Disguise.cs