Raises a UnityEvent when the character starts an ability. More...
Public Attributes | |
string | abilityName |
AbilityEvent | onStartedAbility = new AbilityEvent() |
Raises a UnityEvent when the character starts an ability.
string PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.AbilityStartEvent.abilityName |
AbilityEvent PixelCrushers.DialogueSystem.ThirdPersonControllerSupport.AbilityStartEvent.onStartedAbility = new AbilityEvent() |