A textless implementation of IBarkUI. More...
Public Member Functions | |
void | Bark (Subtitle subtitle) |
Barks a subtitle. More... | |
void | Hide () |
Hides the currently-playing bark. More... | |
Properties | |
bool | IsPlaying [get] |
Properties inherited from PixelCrushers.DialogueSystem.IBarkUI | |
bool | IsPlaying [get] |
Indicates or sets whether a bark is playing. More... | |
A textless implementation of IBarkUI.
This implementation doesn't show bark text. It's useful if everything happens in a sequence instead (such as audio and animation), since the Dialogue System requires some kind of a bark UI on the barker.
void PixelCrushers.DialogueSystem.TextlessBarkUI.Bark | ( | Subtitle | subtitle | ) |
Barks a subtitle.
In this implementation, this method doesn't actually do anything.
subtitle | Subtitle to bark. |
Implements PixelCrushers.DialogueSystem.IBarkUI.
void PixelCrushers.DialogueSystem.TextlessBarkUI.Hide | ( | ) |
Hides the currently-playing bark.
Implements PixelCrushers.DialogueSystem.IBarkUI.
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get |