◆ hideTrigger
string PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow.AnimationTransitions.hideTrigger = "Hide" |
◆ showTrigger
string PixelCrushers.DialogueSystem.TextMeshPro.TextMeshProQuestLogWindow.AnimationTransitions.showTrigger = "Show" |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/TextMeshPro Integration/Assets/Dialogue System/Third Party Support/TextMesh Pro/Scripts/Quest Log Window/TextMeshProQuestLogWindow.cs