PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent Class Reference

Sets MonoBehaviours enabled or disabled at the start and/or end of a dialogue event. More...

Inheritance diagram for PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent:
Collaboration diagram for PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent:

Classes

class  SetEnabledAction
 

Public Member Functions

override void TryStartActions (Transform actor)
 Tries the actions that should run when the event starts (e.g., OnBarkStart). More...
 
override void TryEndActions (Transform actor)
 Tries the actions that should run when the event ends (e.g., OnBarkEnd). More...
 
void DoAction (SetEnabledAction action, Transform actor)
 
- Public Member Functions inherited from PixelCrushers.DialogueSystem.ActOnDialogueEvent
void OnBarkStart (Transform actor)
 Handles OnBarkStart events. More...
 
void OnBarkEnd (Transform actor)
 Handles OnBarkEnd events. More...
 
void OnConversationStart (Transform actor)
 Handles OnConversationStart events. More...
 
void OnConversationEnd (Transform actor)
 Handles OnConversationEnd events. More...
 
void OnSequenceStart (Transform actor)
 Handles OnSequenceStart events. More...
 
void OnSequenceEnd (Transform actor)
 Handles OnSequenceEnd events. More...
 

Public Attributes

SetEnabledAction[] onStart = new SetEnabledAction[0]
 Actions to take on the "start" event (e.g., OnConversationStart). More...
 
bool waitOneFrameOnStart = false
 
SetEnabledAction[] onEnd = new SetEnabledAction[0]
 Actions to take on the "end" event (e.g., OnConversationEnd). More...
 
bool waitOneFrameOnEnd = false
 
- Public Attributes inherited from PixelCrushers.DialogueSystem.ActOnDialogueEvent
DialogueEvent trigger
 The dialogue event that triggers the actions. More...
 
bool once = false
 Set true if this should only happen once. More...
 
DialogueDatabase selectedDatabase = null
 

Detailed Description

Sets MonoBehaviours enabled or disabled at the start and/or end of a dialogue event.

Deprecated by SetComponentEnabledOnDialogueEvent.

Member Function Documentation

◆ DoAction()

void PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.DoAction ( SetEnabledAction  action,
Transform  actor 
)

◆ TryEndActions()

override void PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.TryEndActions ( Transform  actor)
virtual

Tries the actions that should run when the event ends (e.g., OnBarkEnd).

Parameters
actorActor.

Implements PixelCrushers.DialogueSystem.ActOnDialogueEvent.

◆ TryStartActions()

override void PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.TryStartActions ( Transform  actor)
virtual

Tries the actions that should run when the event starts (e.g., OnBarkStart).

Parameters
actorActor.

Implements PixelCrushers.DialogueSystem.ActOnDialogueEvent.

Member Data Documentation

◆ onEnd

SetEnabledAction [] PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.onEnd = new SetEnabledAction[0]

Actions to take on the "end" event (e.g., OnConversationEnd).

◆ onStart

SetEnabledAction [] PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.onStart = new SetEnabledAction[0]

Actions to take on the "start" event (e.g., OnConversationStart).

◆ waitOneFrameOnEnd

bool PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.waitOneFrameOnEnd = false

◆ waitOneFrameOnStart

bool PixelCrushers.DialogueSystem.SetEnabledOnDialogueEvent.waitOneFrameOnStart = false

The documentation for this class was generated from the following file: