When the player selects a response, these event arguments are passed back from the dialogue UI. More...
Public Member Functions | |
SelectedResponseEventArgs (Response response) | |
Initializes a new ResponseSelectedEventArgs. More... | |
Public Attributes | |
Response | response |
The response that was selected. More... | |
Properties | |
DialogueEntry? | DestinationEntry [get] |
The destination dialogue entry that the response links to. More... | |
When the player selects a response, these event arguments are passed back from the dialogue UI.
The receiver can then follow the destination dialogue entry to move the conversation forward.
PixelCrushers.DialogueSystem.SelectedResponseEventArgs.SelectedResponseEventArgs | ( | Response | response | ) |
Initializes a new ResponseSelectedEventArgs.
response | The response. |
Response PixelCrushers.DialogueSystem.SelectedResponseEventArgs.response |
The response that was selected.
|
get |
The destination dialogue entry that the response links to.
The destination dialogue entry.