This script supplements pickups that already have RFPS pickup script such as AmmoPickup. More...
Public Member Functions | |
void | PickUpItem () |
Public Attributes | |
bool | moveToSkillbarOnPickup = false |
Move immediately to the skillbar on pickup. More... | |
This script supplements pickups that already have RFPS pickup script such as AmmoPickup.
It adds the item to S-Inventory's inventory, too. For weapons, use SInventoryWeaponPickup instead, and consumables use SInventoryConsumablePickup.
void PixelCrushers.DialogueSystem.SInventory.SInventoryPickup.PickUpItem | ( | ) |
bool PixelCrushers.DialogueSystem.SInventory.SInventoryPickup.moveToSkillbarOnPickup = false |
Move immediately to the skillbar on pickup.