This script lets you hook up events to items. More...
Classes | |
class | ItemEvent |
Public Member Functions | |
void | RunItemEvent (S_Inventory.Item item) |
void | RunItemEvent (S_Inventory.Item item) |
Public Attributes | |
ItemEvent[] | itemEvents |
bool | debug |
This script lets you hook up events to items.
To run an item's events, call RunItemEvent, passing it the item type.
void PixelCrushers.DialogueSystem.SInventory.SInventoryItemEvents.RunItemEvent | ( | S_Inventory.Item | item | ) |
void PixelCrushers.DialogueSystem.SInventory.SInventoryItemEvents.RunItemEvent | ( | S_Inventory.Item | item | ) |
bool PixelCrushers.DialogueSystem.SInventory.SInventoryItemEvents.debug |
ItemEvent [] PixelCrushers.DialogueSystem.SInventory.SInventoryItemEvents.itemEvents |