PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents Class Reference

This hooks into InventoryEvents to provide additional functionality for RFPS. More...

Inheritance diagram for PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents:
Collaboration diagram for PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents:

Public Member Functions

void OnPlayerAddedItem (S_Inventory.Item item)
 
void OnPlayerDroppedItem (S_Inventory.Item item)
 
void OnPlayerUsedInventoryItem (S_Inventory.Item item)
 
void OnPlayerEquippedItem (S_Inventory.Item item)
 
void OnPlayerUnequippedItem (S_Inventory.Item item)
 
void OnUsedSkillBarItem (S_Inventory.Item item)
 
void OnPlayerBoughtItem (S_Inventory.Item item)
 
void OnPlayerSoldItem (S_Inventory.Item item)
 

Properties

bool debug [get]
 

Detailed Description

This hooks into InventoryEvents to provide additional functionality for RFPS.

To use it, add this component to your FPS Player.

Member Function Documentation

◆ OnPlayerAddedItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerAddedItem ( S_Inventory.Item  item)

◆ OnPlayerBoughtItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerBoughtItem ( S_Inventory.Item  item)

◆ OnPlayerDroppedItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerDroppedItem ( S_Inventory.Item  item)

◆ OnPlayerEquippedItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerEquippedItem ( S_Inventory.Item  item)

◆ OnPlayerSoldItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerSoldItem ( S_Inventory.Item  item)

◆ OnPlayerUnequippedItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerUnequippedItem ( S_Inventory.Item  item)

◆ OnPlayerUsedInventoryItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnPlayerUsedInventoryItem ( S_Inventory.Item  item)

◆ OnUsedSkillBarItem()

void PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.OnUsedSkillBarItem ( S_Inventory.Item  item)

Property Documentation

◆ debug

bool PixelCrushers.DialogueSystem.SInventory.FPSInventoryEvents.debug
get

The documentation for this class was generated from the following file: