Makes the PlayerCharacter follow the FPSPlayer during sequences in conversations.
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Makes the PlayerCharacter follow the FPSPlayer during sequences in conversations.
◆ controlRotation
bool PixelCrushers.DialogueSystem.RealisticFPSPrefab.FollowFPSPlayer.controlRotation = true |
◆ player
FPSPlayer PixelCrushers.DialogueSystem.RealisticFPSPrefab.FollowFPSPlayer.player |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RFPS Integration/Assets/Dialogue System/Third Party Support/Realistic FPS Prefab/Scripts/FollowFPSPlayer.cs