◆ gameObject
GameObject PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem.SendMessageAction.gameObject = null |
◆ message
string PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem.SendMessageAction.message = "OnUse" |
◆ parameter
string PixelCrushers.DialogueSystem.RealisticFPSPrefab.DialogueSystemOnPickUpItem.SendMessageAction.parameter = string.Empty |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RFPS Integration/Assets/Dialogue System/Third Party Support/Realistic FPS Prefab/Scripts/DialogueSystemOnPickUpItem.cs