◆ gameObject
GameObject PixelCrushers.DialogueSystem.QuestTrigger.SendMessageAction.gameObject = null |
◆ message
string PixelCrushers.DialogueSystem.QuestTrigger.SendMessageAction.message = "OnUse" |
◆ parameter
string PixelCrushers.DialogueSystem.QuestTrigger.SendMessageAction.parameter = string.Empty |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Supplemental/Triggers/Starters/QuestTrigger.cs