◆ condition
Condition PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel.condition |
◆ entryNumber
int PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel.entryNumber |
◆ indicatorLevel
int PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel.indicatorLevel |
◆ onEnterState
UnityEvent PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel.onEnterState = new UnityEvent() |
◆ questState
QuestState PixelCrushers.DialogueSystem.QuestStateListener.QuestEntryStateIndicatorLevel.questState |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Release/Assets/Dialogue System/Scripts/Supplemental/Utility/QuestStateListener.cs