The quest watch item class is used internally by the QuestLog class to manage Lua observers on quest states. More...
Public Member Functions | |
QuestWatchItem (string questName, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler) | |
QuestWatchItem (string questName, int entryNumber, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler) | |
bool | Matches (string questName, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler) |
bool | Matches (string questName, int entryNumber, LuaWatchFrequency frequency, QuestChangedDelegate questChangedHandler) |
void | StopObserving () |
The quest watch item class is used internally by the QuestLog class to manage Lua observers on quest states.
PixelCrushers.DialogueSystem.QuestLog.QuestWatchItem.QuestWatchItem | ( | string | questName, |
LuaWatchFrequency | frequency, | ||
QuestChangedDelegate | questChangedHandler | ||
) |
PixelCrushers.DialogueSystem.QuestLog.QuestWatchItem.QuestWatchItem | ( | string | questName, |
int | entryNumber, | ||
LuaWatchFrequency | frequency, | ||
QuestChangedDelegate | questChangedHandler | ||
) |
bool PixelCrushers.DialogueSystem.QuestLog.QuestWatchItem.Matches | ( | string | questName, |
int | entryNumber, | ||
LuaWatchFrequency | frequency, | ||
QuestChangedDelegate | questChangedHandler | ||
) |
bool PixelCrushers.DialogueSystem.QuestLog.QuestWatchItem.Matches | ( | string | questName, |
LuaWatchFrequency | frequency, | ||
QuestChangedDelegate | questChangedHandler | ||
) |
void PixelCrushers.DialogueSystem.QuestLog.QuestWatchItem.StopObserving | ( | ) |