Overrides the dialogue UI for conversations involving the game object. More...
Public Attributes | |
GameObject | ui |
The dialogue UI to use for the game object this component is attached to. More... | |
Public Attributes inherited from PixelCrushers.DialogueSystem.OverrideUIBase | |
int | priority = 0 |
When both participants have overrides, the higher priority takes precedence. More... | |
Overrides the dialogue UI for conversations involving the game object.
To use this component, add it to a game object. When the game object is a conversant, the conversation will use the dialogue UI on this component instead of the UI on the DialogueManager.
GameObject PixelCrushers.DialogueSystem.OverrideDialogueUI.ui |
The dialogue UI to use for the game object this component is attached to.