Navigates to the place where the player mouse clicks. More...
Public Types | |
enum | MouseButtonType { MouseButtonType.Left, MouseButtonType.Right, MouseButtonType.Middle } |
Public Attributes | |
AnimationClip | idle |
AnimationClip | run |
float | stoppingDistance = 0.5f |
MouseButtonType | mouseButton = MouseButtonType.Left |
bool | ignoreClicksOnUI = true |
Navigates to the place where the player mouse clicks.
AnimationClip PixelCrushers.DialogueSystem.NavigateOnMouseClick.idle |
bool PixelCrushers.DialogueSystem.NavigateOnMouseClick.ignoreClicksOnUI = true |
MouseButtonType PixelCrushers.DialogueSystem.NavigateOnMouseClick.mouseButton = MouseButtonType.Left |
AnimationClip PixelCrushers.DialogueSystem.NavigateOnMouseClick.run |
float PixelCrushers.DialogueSystem.NavigateOnMouseClick.stoppingDistance = 0.5f |