Updates the quest tracker HUD and invokes a UnityEvent when an Inventory's content changes.
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virtual void | OnEnable () |
| On enable, we start listening for MMGameEvents. More...
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virtual void | OnDisable () |
| On disable, we stop listening for MMGameEvents. More...
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Updates the quest tracker HUD and invokes a UnityEvent when an Inventory's content changes.
◆ OnDisable()
virtual void PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener.OnDisable |
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On disable, we stop listening for MMGameEvents.
◆ OnEnable()
virtual void PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener.OnEnable |
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On enable, we start listening for MMGameEvents.
◆ OnMMEvent()
void PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener.OnMMEvent |
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MMInventoryEvent |
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◆ onContentChanged
UnityEvent PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener.onContentChanged = new UnityEvent() |
◆ updateQuestTracker
bool PixelCrushers.DialogueSystem.InventoryEngineSupport.DialogueSystemInventoryEventListener.updateQuestTracker = true |
The documentation for this class was generated from the following file: