◆ allowBarksDuringConversations
bool PixelCrushers.DialogueSystem.DisplaySettings.BarkSettings.allowBarksDuringConversations = true |
Set true
to allow barks to play during conversations.
◆ barkCharsPerSecond
float PixelCrushers.DialogueSystem.DisplaySettings.BarkSettings.barkCharsPerSecond = 0 |
Show barks for this many characters per second.
If zero, use Subtitle Settings > Subtitle Chars Per Second.
◆ minBarkSeconds
float PixelCrushers.DialogueSystem.DisplaySettings.BarkSettings.minBarkSeconds = 0 |
Show barks for at least this many seconds.
If zero, use Subtitle Settings > Min Subtitle Seconds.
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Model-View-Controller/View/Shared/DisplaySettings.cs