◆ Watch()
PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.Watch |
( |
WatchType |
type | ) |
|
◆ expression
string PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.expression = string.Empty |
◆ expressionValue
string PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.expressionValue = string.Empty |
◆ questEntryNumber
int PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.questEntryNumber = 0 |
◆ questEntryTexts
string [] PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.questEntryTexts = null |
◆ questIndex
int PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.questIndex = -1 |
◆ questState
QuestState PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.questState |
◆ type
WatchType PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.type |
◆ variable
Variable PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.variable = null |
◆ variableIndex
int PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.variableIndex = -1 |
◆ variableValue
Lua.Result PixelCrushers.DialogueSystem.DialogueEditor.DialogueEditorWindow.Watch.variableValue |
The documentation for this class was generated from the following file: