◆ syncActors
bool PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncActors = false |
◆ syncActorsDatabase
DialogueDatabase PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncActorsDatabase = null |
◆ syncItems
bool PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncItems = false |
◆ syncItemsDatabase
DialogueDatabase PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncItemsDatabase = null |
◆ syncLocations
bool PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncLocations = false |
◆ syncLocationsDatabase
DialogueDatabase PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncLocationsDatabase = null |
◆ syncVariables
bool PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncVariables = false |
◆ syncVariablesDatabase
DialogueDatabase PixelCrushers.DialogueSystem.DialogueDatabase.SyncInfo.syncVariablesDatabase = null |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Model-View-Controller/Model/Data/DialogueDatabase.cs