This part of the Dialogue Editor window contains the Chat Mapper export code.
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static void | Export (DialogueDatabase database, string filename, bool exportActors, bool exportItems, bool exportLocations, bool exportVariables, bool exportConversations, bool includeCanvasRect=false) |
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This part of the Dialogue Editor window contains the Chat Mapper export code.
◆ Export()
static void PixelCrushers.DialogueSystem.ChatMapperExporter.Export |
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DialogueDatabase |
database, |
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string |
filename, |
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bool |
exportActors, |
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bool |
exportItems, |
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bool |
exportLocations, |
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bool |
exportVariables, |
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bool |
exportConversations, |
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bool |
includeCanvasRect = false |
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) |
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◆ maxEntryCount
int PixelCrushers.DialogueSystem.ChatMapperExporter.maxEntryCount = 0 |
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static |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Editor/Dialogue Editor/Exporters/ChatMapperExporter.cs