To allow for platform-dependent compilation, these methods have been moved out of ChatMapperProject.cs, which is precompiled into a DLL.
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To allow for platform-dependent compilation, these methods have been moved out of ChatMapperProject.cs, which is precompiled into a DLL.
◆ Load() [1/2]
static ChatMapperProject PixelCrushers.DialogueSystem.ChatMapper.ChatMapperTools.Load |
( |
string |
filename | ) |
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static |
Creates a ChatMapperProject loaded from an XML file.
- Parameters
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filename | Filename of an XML file. |
◆ Load() [2/2]
static ChatMapperProject PixelCrushers.DialogueSystem.ChatMapper.ChatMapperTools.Load |
( |
TextAsset |
xmlFile | ) |
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static |
◆ Save()
static void PixelCrushers.DialogueSystem.ChatMapper.ChatMapperTools.Save |
( |
ChatMapperProject |
chatMapperProject, |
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string |
filename |
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) |
| |
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static |
Saves a ChatMapperProject as XML with the specified filename.
- Parameters
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filename | Filename to save. |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Release/Assets/Dialogue System/Scripts/Supplemental/Chat Mapper/ChatMapperTools.cs