Keeps track of a character's current bark.
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Keeps track of a character's current bark.
This allows the BarkController to iterate through a list of barks.
◆ BarkHistory()
PixelCrushers.DialogueSystem.BarkHistory.BarkHistory |
( |
BarkOrder |
order | ) |
|
◆ GetNextIndex()
int PixelCrushers.DialogueSystem.BarkHistory.GetNextIndex |
( |
int |
numEntries | ) |
|
◆ Reset()
void PixelCrushers.DialogueSystem.BarkHistory.Reset |
( |
| ) |
|
Resets the current index to the beginning.
◆ index
int PixelCrushers.DialogueSystem.BarkHistory.index |
◆ order
BarkOrder PixelCrushers.DialogueSystem.BarkHistory.order |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Model-View-Controller/Controller/BarkController.cs