PixelCrushers.DialogueSystem.AssetBundleManager Class Reference

This class manages a list of asset bundles. More...

Public Member Functions

void RegisterAssetBundle (AssetBundle bundle)
 
void UnregisterAssetBundle (AssetBundle bundle)
 
UnityEngine.Object Load (string name)
 
UnityEngine.Object Load (string name, System.Type type)
 

Detailed Description

This class manages a list of asset bundles.

It's used by DialogueSystemController.

Member Function Documentation

◆ Load() [1/2]

UnityEngine.Object PixelCrushers.DialogueSystem.AssetBundleManager.Load ( string  name)

◆ Load() [2/2]

UnityEngine.Object PixelCrushers.DialogueSystem.AssetBundleManager.Load ( string  name,
System.Type  type 
)

◆ RegisterAssetBundle()

void PixelCrushers.DialogueSystem.AssetBundleManager.RegisterAssetBundle ( AssetBundle  bundle)

◆ UnregisterAssetBundle()

void PixelCrushers.DialogueSystem.AssetBundleManager.UnregisterAssetBundle ( AssetBundle  bundle)

The documentation for this class was generated from the following file: