This class manages a list of asset bundles.
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This class manages a list of asset bundles.
It's used by DialogueSystemController.
◆ Load() [1/2]
UnityEngine.Object PixelCrushers.DialogueSystem.AssetBundleManager.Load |
( |
string |
name | ) |
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◆ Load() [2/2]
UnityEngine.Object PixelCrushers.DialogueSystem.AssetBundleManager.Load |
( |
string |
name, |
|
|
System.Type |
type |
|
) |
| |
◆ RegisterAssetBundle()
void PixelCrushers.DialogueSystem.AssetBundleManager.RegisterAssetBundle |
( |
AssetBundle |
bundle | ) |
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◆ UnregisterAssetBundle()
void PixelCrushers.DialogueSystem.AssetBundleManager.UnregisterAssetBundle |
( |
AssetBundle |
bundle | ) |
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The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Manager/AssetBundleManager.cs