This static utility class contains editor-side tools for working with Articy data.
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This static utility class contains editor-side tools for working with Articy data.
◆ FileContainsSchemaId()
static bool PixelCrushers.DialogueSystem.Articy.ArticyEditorTools.FileContainsSchemaId |
( |
string |
xmlFilename, |
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string |
schemaId |
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) |
| |
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static |
Checks the first few lines of an XML file for a schema identifier.
- Returns
true
if it contains the schema identifier.
- Parameters
-
xmlFilename | Name of the XML file to check. |
schemaId | Schema identifier to check for. |
◆ FindPortraitTextureInAssetDatabase()
static void PixelCrushers.DialogueSystem.Articy.ArticyEditorTools.FindPortraitTextureInAssetDatabase |
( |
Actor |
actor, |
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string |
portraitFolder |
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) |
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static |
◆ FindPortraitTexturesInAssetDatabase()
static void PixelCrushers.DialogueSystem.Articy.ArticyEditorTools.FindPortraitTexturesInAssetDatabase |
( |
DialogueDatabase |
database, |
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string |
portraitFolder |
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) |
| |
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static |
Search the portraitFolder in the Asset Database for all actors' portrait images.
- Parameters
-
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/Core/Editor/Articy/ArticyEditorTools.cs