This script provides a rudimentary example main menu for the 2D Action RPG demo. More...
Public Attributes | |
string | startingLevel = "playerhouse" |
GUISkin | guiSkin = null |
QuestLogWindow | questLogWindow = null |
GameObject | player = null |
bool | showQuestLogButton = true |
bool | showSaveGameButton = true |
bool | showLoadGameButton = true |
bool | showNewGameButton = true |
bool | showCloseMenuButton = true |
This script provides a rudimentary example main menu for the 2D Action RPG demo.
GUISkin PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.guiSkin = null |
GameObject PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.player = null |
QuestLogWindow PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.questLogWindow = null |
bool PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.showCloseMenuButton = true |
bool PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.showLoadGameButton = true |
bool PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.showNewGameButton = true |
bool PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.showQuestLogButton = true |
bool PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.showSaveGameButton = true |
string PixelCrushers.DialogueSystem.ActionRPG2D.ExampleMenu.startingLevel = "playerhouse" |