Shows or hides the mouse cursor on start.
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Shows or hides the mouse cursor on start.
◆ Start()
void PixelCrushers.DialogueSystem.ARPG.SetCursorOnStart.Start |
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| ) |
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◆ show
bool PixelCrushers.DialogueSystem.ARPG.SetCursorOnStart.show = true |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/Action-RPG Starter Kit Integration/Assets/Dialogue System/Third Party Support/Action-RPG Starter Kit/Scripts/SetCursorOnStart.cs