This script handles player spawning in the correct place when changing levels. More...
Public Member Functions | |
void | OnRecordPersistentData () |
void | OnApplyPersistentData () |
Public Attributes | |
string | spawnPointName |
This script handles player spawning in the correct place when changing levels.
Add it to the Dialogue Manager.
void PixelCrushers.DialogueSystem.ARPG.PersistentPlayerSpawner.OnApplyPersistentData | ( | ) |
void PixelCrushers.DialogueSystem.ARPG.PersistentPlayerSpawner.OnRecordPersistentData | ( | ) |
string PixelCrushers.DialogueSystem.ARPG.PersistentPlayerSpawner.spawnPointName |