We keep track of what delegates we have auto attached to an event - to allow us to cleanly exit a NLua session
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We keep track of what delegates we have auto attached to an event - to allow us to cleanly exit a NLua session
◆ Add()
◆ Dispose()
void NLua.Method.EventHandlerContainer.Dispose |
( |
| ) |
|
Remove any still registered handlers
◆ Remove()
void NLua.Method.EventHandlerContainer.Remove |
( |
Delegate |
handler | ) |
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The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Source/Assets/Dialogue System/Scripts/NLua/Core/Method/EventHandlerContainer.cs