This node runs Lua code in the Dialogue System's Lua environment.
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This node runs Lua code in the Dialogue System's Lua environment.
◆ LuaNode()
Makinom.Schematics.Nodes.LuaNode.LuaNode |
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◆ Execute()
override void Makinom.Schematics.Nodes.LuaNode.Execute |
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Schematic |
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◆ GetNodeDetails()
override string Makinom.Schematics.Nodes.LuaNode.GetNodeDetails |
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◆ key
StringValue Makinom.Schematics.Nodes.LuaNode.key = new StringValue() |
◆ luaCode
string Makinom.Schematics.Nodes.LuaNode.luaCode = string.Empty |
◆ objectID
string Makinom.Schematics.Nodes.LuaNode.objectID = "" |
◆ origin
VariableOrigin Makinom.Schematics.Nodes.LuaNode.origin = VariableOrigin.Global |
◆ saveReturnValue
bool Makinom.Schematics.Nodes.LuaNode.saveReturnValue = false |
◆ type
VariableType Makinom.Schematics.Nodes.LuaNode.type |
◆ useObject
bool Makinom.Schematics.Nodes.LuaNode.useObject = true |
◆ variableObject
SchematicObjectSelection Makinom.Schematics.Nodes.LuaNode.variableObject |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/Makinom Integration/Assets/Dialogue System/Third Party Support/Makinom Support/Scripts/Nodes/LuaNode.cs