Language.Lua.LuaString Class Reference
Inheritance diagram for Language.Lua.LuaString:
Collaboration diagram for Language.Lua.LuaString:

Public Member Functions

 LuaString (string text)
 
override string GetTypeCode ()
 
override string ToString ()
 
- Public Member Functions inherited from Language.Lua.LuaValue
virtual bool GetBooleanValue ()
 
bool Equals (LuaValue other)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 

Static Public Attributes

static readonly LuaString Empty = new LuaString(string.Empty)
 

Properties

string Text [get, set]
 
override object Value [get]
 
- Properties inherited from Language.Lua.LuaValue
abstract object Value [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from Language.Lua.LuaValue
static LuaValue GetKeyValue (LuaValue baseValue, LuaValue key)
 

Constructor & Destructor Documentation

◆ LuaString()

Language.Lua.LuaString.LuaString ( string  text)

Member Function Documentation

◆ GetTypeCode()

override string Language.Lua.LuaString.GetTypeCode ( )
virtual

Implements Language.Lua.LuaValue.

◆ ToString()

override string Language.Lua.LuaString.ToString ( )

Member Data Documentation

◆ Empty

readonly LuaString Language.Lua.LuaString.Empty = new LuaString(string.Empty)
static

Property Documentation

◆ Text

string Language.Lua.LuaString.Text
getset

◆ Value

override object Language.Lua.LuaString.Value
get

The documentation for this class was generated from the following file: