◆ OnEnter()
override void ICode.Actions.GetQuestEntryState.OnEnter |
( |
| ) |
|
◆ questEntryNumber
FsmInt ICode.Actions.GetQuestEntryState.questEntryNumber |
◆ questName
FsmString ICode.Actions.GetQuestEntryState.questName |
◆ store
FsmString ICode.Actions.GetQuestEntryState.store |
The documentation for this class was generated from the following file:
- D:/Documents/Unity Projects/Dialogue System/Dev/Integration/RPG Kit Integration/Assets/Dialogue System/Third Party Support/ICode/Scripts/Actions/Quest/GetQuestEntryState.cs