SequencerCommandAudioWaitOnce.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAudioWaitOnce
 Implements sequencer command: AudioWaitOnce(audioClip[, subject[, audioClips...]]) This command will check for an internal lua variable of the entrytag/audioclip name, and if it exists/is true, the audio will be skipped. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.SequencerCommands