SequencerCommandAnimatorFloat.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.SequencerCommands.SequencerCommandAnimatorFloat
 Implements sequencer command: "AnimatorFloat(animatorParameter[, value[, gameobject|speaker|listener[, duration]]])", which smoothly changes a float parameter on a subject's Animator. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.SequencerCommands