LuaOnDestroy.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.RealisticFPSPrefab.LuaOnDestroy
 This script runs Lua code when the game object is destroyed. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.RealisticFPSPrefab