EventHandler_OnUse_DialogueSystem.cs File Reference

Classes

class  PixelCrushers.DialogueSystem.plyGame.EventHandler_OnUse_DialogueSystem
 This script handles the "OnUse" event that the Dialogue System's Selector and ProximitySelector components can send to Usable objects. More...
 

Namespaces

namespace  PixelCrushers
 
namespace  PixelCrushers.DialogueSystem
 
namespace  PixelCrushers.DialogueSystem.plyGame