One shot dialog

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
ksebastian
Posts: 1
Joined: Mon Jul 07, 2025 8:42 pm

One shot dialog

Post by ksebastian »

Howdy,

What's the best practice for performing one shot dialogues? I.E, player picks up item in game and item triggers them to say one thing. Would I just use a conversation with a single node?

Cheers
User avatar
Tony Li
Posts: 23388
Joined: Thu Jul 18, 2013 1:27 pm

Re: One shot dialog

Post by Tony Li »

Hi,

Yes, you can use a conversation with one node if you want to show the text in your dialogue UI.

Alternatively, you can play a bark.

Or show an alert in the dialogue UI's alert panel -- for example using a Dialogue System Trigger's Actions > Show Alert action.
Post Reply