
Anyone knows how to control this text pushing other text issue (see screens)
Anyone knows how to control this text pushing other text issue (see screens)
Please check the screens bellow, it shows the NPC line with few words and then with a lot of words. when the words need two or more lines it pushes the name to the side and stretches that text. I have no idea why it does this and how to fix it. I really need some help here thanks
the Ui is "Basic Standard Dialogue UI TMPro"

Re: Anyone knows how to control this text pushing other text issue (see screens)
Hi,
You can add a Layout Element component to the subtitle panel's Portrait Name GameObject if one doesn't already exist. Tick Min Width and set a width such as 200 pixels:
Then the portrait name will always be at least 200 pixels instead of getting squished.
You can add a Layout Element component to the subtitle panel's Portrait Name GameObject if one doesn't already exist. Tick Min Width and set a width such as 200 pixels:
Then the portrait name will always be at least 200 pixels instead of getting squished.
Re: Anyone knows how to control this text pushing other text issue (see screens)
Works perfectly thanks
!!
