My issue is I save in a location - move to another location where AC initiated a conversation - load during that conversation - player returns to saved location, but that conversation continues to play. (I think this is the opposite of what the previous post said they were trying to save during the conversation - we just don't allow the player to save during a conversation.)
This is what I have on my dialogue manager in the inspector, plus I also have the dialogue system saver on the persistent adventure creator object.
![Image](https://blekkenhorst.ca/2021/wp-content/uploads/2022/01/ac-save-system.png)