Announcements, support questions, and discussion for the Dialogue System.
Flash Frame problem
Replies: 2
by
escooler »
Wed Mar 23, 2016 6:14 pm
Hey there,
was wondering if anyone could help me. I recently updated my copy of Dialogue system and have noticed two things acting...
2 Replies
1394 Views
Last post by Tony Li
Wed Mar 23, 2016 9:23 pm
Dialogue Database integrity
Replies: 1
by
irve »
Wed Mar 23, 2016 7:50 am
The writers sometimes mess up. Wrong syntax or dialogues in which the responses contain an NPC which takes priority or some other small issues. A lot...
1 Replies
977 Views
Last post by Tony Li
Wed Mar 23, 2016 8:44 am
Inserting image in dialogue
Replies: 3
by
Nervalor »
Tue Mar 22, 2016 7:08 am
Hi !
We are currently working on a choose your own adventure kind of game, and would like to insert images in the dialogues as they change.
It is our...
3 Replies
4179 Views
Last post by Tony Li
Tue Mar 22, 2016 10:06 am
Articy:draft - SimStatus
Replies: 5
by
mrcsbmr »
Mon Mar 21, 2016 5:37 am
Hi,
I'm currently using articy:draft to write dialog for our game. We're using the Dialogue System (and Adventure Creator) in Unity. I used to write...
5 Replies
1970 Views
Last post by Tony Li
Tue Mar 22, 2016 9:15 am
How to use Custom Sequencer?
Replies: 11
by
Nonlin »
Fri Mar 18, 2016 4:56 pm
NOTE: Trying to port over an older NGUI version of a project to the latest Unity and SD.
Right now my dialogue logic doesn't continue when clicking...
11 Replies
2943 Views
Last post by Tony Li
Mon Mar 21, 2016 12:05 pm
Set Active Save System
Replies: 7
by
bakershah »
Sun Mar 20, 2016 12:51 pm
Hi,
I have some quest objects in my scene whose set active I turn on and off. To test it, I saved the game before the quest. finished it then tried...
7 Replies
1995 Views
Last post by Tony Li
Sun Mar 20, 2016 5:24 pm
3 Replies
1021 Views
Last post by bakershah
Sun Mar 20, 2016 11:01 am
Audio Sequencer skipping lines
Replies: 1
by
bakershah »
Sat Mar 19, 2016 11:42 am
Hi again,
recently finished recording dialogue and have been trying to implement it into my game and have run into a bit of a problem. The audio...
1 Replies
710 Views
Last post by bakershah
Sat Mar 19, 2016 11:49 am
2 Replies
1002 Views
Last post by Tony Li
Fri Mar 18, 2016 8:02 pm
How do response buttons work?
Replies: 3
by
Nonlin »
Fri Mar 18, 2016 12:48 pm
I'm trying to figure out how to get the buttons assigned as Response buttons to perform actions?
I've been looking through the source and I see that...
3 Replies
2078 Views
Last post by Tony Li
Fri Mar 18, 2016 8:00 pm
Articy import in C#
Replies: 10
by
irve »
Fri Jan 15, 2016 10:08 am
I'm trying to shorten the feedback loop for the writers. Would it be possible to somehow call PixelCrushers.DialogueSystem.Articy.ArticyConverter...
10 Replies
5353 Views
Last post by Tony Li
Fri Mar 18, 2016 9:12 am
1 Replies
669 Views
Last post by Tony Li
Thu Mar 17, 2016 10:56 am
11 Replies
4928 Views
Last post by Tony Li
Wed Mar 16, 2016 9:03 pm
3 Replies
1115 Views
Last post by Tony Li
Wed Mar 16, 2016 2:51 pm
14 Replies
8460 Views
Last post by Tony Li
Wed Mar 16, 2016 11:03 am
UFPS 2 / Third person Controller
Replies: 2
by
bohnstudios »
Tue Mar 01, 2016 5:18 pm
So Opsive (maker of third person controller and behavior designer) is taking over UFPS from Vision Punk. According to their press release ( )it's a...
2 Replies
3107 Views
Last post by bohnstudios
Tue Mar 15, 2016 12:10 am
Disable Tween Scale effect
Replies: 1
by
Evgeny »
Mon Mar 14, 2016 10:57 am
Hi! :)
How to disable Tween Scale effect on NGUI UILabel on Bark?
P.S. And second question :)
Whether it is possible to use audio files not from...
1 Replies
884 Views
Last post by Tony Li
Mon Mar 14, 2016 12:16 pm
3 Replies
1869 Views
Last post by Tony Li
Mon Mar 14, 2016 12:12 pm
Quest log not working...
Replies: 2
by
supadupa64 »
Mon Mar 14, 2016 5:37 am
I can open the esc any time by pressing esc and clicking close menu with mouse, but once I click quest log the screen goes away and the game...
2 Replies
1759 Views
Last post by supadupa64
Mon Mar 14, 2016 11:01 am
2 Replies
1352 Views
Last post by supadupa64
Mon Mar 14, 2016 10:55 am
[SOLVED] Quest trigger help!
Replies: 2
by
supadupa64 »
Mon Mar 14, 2016 5:14 am
So I followed the tutorial at and set up a quest with a trigger at the end. The problem is there's no success when I go back to the quest giver. The...
2 Replies
1112 Views
Last post by supadupa64
Mon Mar 14, 2016 10:48 am
1 Replies
938 Views
Last post by Tony Li
Sun Mar 13, 2016 3:29 pm
2 Replies
843 Views
Last post by Evgeny
Sun Mar 13, 2016 12:12 pm
Selector Confusion -- From Mouse Point
Replies: 1
by
Arkias »
Sat Mar 12, 2016 11:55 pm
Sorry for the Question Once more!
I was just having one last problem/Confusion with how the system worked. I had set up a selector on the Main...
1 Replies
614 Views
Last post by Tony Li
Sun Mar 13, 2016 10:23 am
Unity Events System
Replies: 3
by
hannah »
Fri Mar 11, 2016 7:52 am
Any chance of integrating the event system? I'd love to be able to call functions on dialogue nodes with it.
3 Replies
1798 Views
Last post by Tony Li
Sat Mar 12, 2016 9:35 am
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