Announcements, support questions, and discussion for the Dialogue System.
Articy Draft import bug
Replies: 3
by
hellwalker »
Tue Jun 06, 2017 5:34 pm
Hi,
I updated to newest DS, 1.7.1 and importing Articy Draft broke. It imports conversation groups but won't import any of the actual dialogue...
3 Replies
673 Views
Last post by hellwalker
Tue Jun 06, 2017 11:03 pm
Shake camera sequence command
Replies: 4
by
OneManOnMars »
Wed May 31, 2017 12:56 pm
Hi everyone,
I am looking for a sequence command that shakes the camera. I looked trough the documentation and looked up the forum for it but could...
4 Replies
1825 Views
Last post by Tony Li
Thu Jun 01, 2017 9:20 am
5 Replies
3707 Views
Last post by chud575
Thu Jun 01, 2017 5:13 am
6 Replies
2896 Views
Last post by Tony Li
Tue May 30, 2017 9:07 pm
Error when barking from Lua
Replies: 3
by
chud575 »
Mon May 29, 2017 12:17 pm
Howdy,
When I call a bark from Lua, it works, but I also get an error message:
MissingMethodException: The best match for method OnBarkLine has...
3 Replies
1868 Views
Last post by Tony Li
Tue May 30, 2017 11:52 am
3 Replies
1187 Views
Last post by Tony Li
Mon May 29, 2017 8:21 am
17 Replies
13490 Views
Last post by HawkX
Sun May 28, 2017 10:12 am
Adding a button to the dialogue panel
Replies: 1
by
chud575 »
Sat May 27, 2017 4:51 pm
Howdy,
So, I want to add a special case button to the main Dialogue Panel, that I can enable/disable in the sequencer, and when you click on it, you...
1 Replies
703 Views
Last post by Tony Li
Sat May 27, 2017 7:17 pm
ORK and Two EventSystems
Replies: 14
by
chud575 »
Fri May 12, 2017 6:39 am
Howdy,
So when I launch an ORK based scene, I get two event systems. After digging around in the demo scene, I realized the reason you don't have...
14 Replies
5325 Views
Last post by Tony Li
Fri May 26, 2017 9:47 pm
Linking to and from a convo
Replies: 7
by
chud575 »
Thu May 25, 2017 5:37 pm
Howdy howdy,
okay so this is kind of a quirky question - I noticed you can link from one node to a different convo entirely (and anywhere inside...
7 Replies
2412 Views
Last post by Tony Li
Fri May 26, 2017 12:52 pm
Creating a Show/Hide Dialogues Button
Replies: 16
by
HawkX »
Thu May 04, 2017 12:42 pm
Hi again! ;)
I'm trying to create a button/function that will completely hide the current playing cutscene, but that can also be brough back to keep...
16 Replies
4589 Views
Last post by HawkX
Thu May 25, 2017 4:13 pm
Display name when condition is met
Replies: 1
by
chud575 »
Wed May 24, 2017 12:10 pm
Howdy,
Is there a way to keep the name of the conversant hidden until a condition is met? (You know, like asking What's your name? )
1 Replies
462 Views
Last post by Tony Li
Wed May 24, 2017 1:50 pm
Display old dialogueEntry
Replies: 4
by
Fulsten »
Tue May 23, 2017 12:07 pm
Hello,
I am working on a message system (like Facebook or SMS, similar with the Mr. Robot Game) in my mobile game.
I found the...
4 Replies
704 Views
Last post by Fulsten
Wed May 24, 2017 11:34 am
52 Replies
27987 Views
Last post by Tony Li
Wed May 24, 2017 8:30 am
NPC Subtitle Reminder Panel
Replies: 1
by
zenasprime »
Tue May 23, 2017 2:15 pm
What's the difference between the NPC Subtitle Panel and the NPC Subtitle Reminder Panel?
I've received some dialog generated by chat mapper from...
1 Replies
898 Views
Last post by Tony Li
Tue May 23, 2017 3:41 pm
Issue with stutter.
Replies: 5
by
Tondo »
Mon May 22, 2017 2:21 am
Hey guys,
I have the trial version of this asset installed and everything seems great enough to shell out the money except for one thing. It seems...
5 Replies
835 Views
Last post by Tony Li
Mon May 22, 2017 4:19 pm
Can you undo 'delete conversation'?
Replies: 4
by
chud575 »
Wed May 17, 2017 1:28 pm
Hi Tony,
OMG I just accidentally deleted a convo I spent hours working on with no backup. Can this be undone? If not - for gods sake - put in a...
4 Replies
1271 Views
Last post by Tony Li
Sun May 21, 2017 3:07 pm
1 Replies
779 Views
Last post by Tony Li
Sat May 20, 2017 2:42 pm
5 Replies
1256 Views
Last post by Tony Li
Sat May 20, 2017 2:19 pm
Dialogue System & RFPS
Replies: 1
by
thegamerguynz »
Thu May 18, 2017 11:14 pm
Hello again...
I have a small issue with trying to have a plain start screen in my game to save and load from.
I dont want the RFPS player in the...
1 Replies
401 Views
Last post by Tony Li
Fri May 19, 2017 8:26 am
Is there a way to save active data?
Replies: 1
by
harumin »
Thu May 18, 2017 11:17 am
Is there a way to save active data? Please help I want to save the current active BGM and when I save it in a specific dialogue entry I want that to...
1 Replies
458 Views
Last post by Tony Li
Thu May 18, 2017 1:55 pm
Problem after setting language
Replies: 3
by
Fenris »
Wed May 17, 2017 12:52 pm
Hi
I just added a language to some conversations. I'm using a Dialogue System Trigger (OnEnable) to start the relevant conversations (I set the...
3 Replies
939 Views
Last post by Tony Li
Thu May 18, 2017 8:51 am
6 Replies
2692 Views
Last post by Tony Li
Wed May 17, 2017 11:06 pm
Barking from a sequence
Replies: 6
by
chud575 »
Tue May 16, 2017 8:17 am
Can you do the following?
1. Bark from a sequence command
2. Set custom bark text from #1 (instead of using a conversation)
If not, how would I go...
6 Replies
5084 Views
Last post by Tony Li
Tue May 16, 2017 2:55 pm
Scripts/Alerts and Localization
Replies: 1
by
chud575 »
Mon May 15, 2017 1:56 pm
Howdy once more,
so I'm fiddling with your ORK integration and I noticed that you call an alert from the script field
Variable = Lost 10 gold,...
1 Replies
558 Views
Last post by Tony Li
Mon May 15, 2017 3:34 pm
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