Announcements, support questions, and discussion for the Dialogue System.
Using SetEnabled() Command
Replies: 3
by
pegassy »
Fri Dec 21, 2018 1:18 pm
Hello,
I am trying to disable the Mesh Renderer component of an object named Golden Key , and I am using the following sequence code under Play...
3 Replies
867 Views
Last post by Tony Li
Sat Dec 22, 2018 3:02 pm
Unique ID Tool Providing Error
Replies: 1
by
benschiffler »
Sat Dec 22, 2018 2:56 am
I'm working with multiple dialogue databases for a current project using Dialogue System for Unity. Up until this point, using the Unique IDs tool...
1 Replies
396 Views
Last post by Tony Li
Sat Dec 22, 2018 9:57 am
2 Replies
465 Views
Last post by DeadlyAccurate
Sat Dec 22, 2018 12:39 am
Lua doubt
Replies: 2
by
Japtor »
Fri Dec 21, 2018 1:28 pm
Hi,
Can a Lua function have an optional/default parameter? So when you call that function inside a Dialogue Node -> Script , you don't need to...
2 Replies
715 Views
Last post by Japtor
Fri Dec 21, 2018 2:19 pm
7 Replies
1817 Views
Last post by Tony Li
Fri Dec 21, 2018 7:37 am
11 Replies
3635 Views
Last post by juliusdays
Fri Dec 21, 2018 4:37 am
I2 Localization Support package
Replies: 2
by
esdalo »
Thu Dec 20, 2018 3:54 pm
Hello.
I'm looking for the I2 Localization Support package in Dialogue System Extras web page but I can't find anything related to I2 Localization....
2 Replies
938 Views
Last post by esdalo
Thu Dec 20, 2018 10:51 pm
Make menu panel show quicker
Replies: 5
by
davidlim »
Thu Dec 20, 2018 2:18 pm
Hi, I want the main menu panel (response menu) to show right after the typewriter has finished displaying the subtitle (npc text).
Right now it takes...
5 Replies
594 Views
Last post by Tony Li
Thu Dec 20, 2018 9:16 pm
8 Replies
3838 Views
Last post by diviocity
Thu Dec 20, 2018 7:33 pm
3 Replies
447 Views
Last post by Tony Li
Thu Dec 20, 2018 2:25 pm
articy:draft dialogue slots
Replies: 4
by
Raidenthequick »
Wed Dec 19, 2018 11:16 am
Hi Tony,
We aim to reference a dialogue/conversation from within an Item, so that it can be looked up and started from code, like so:
var...
4 Replies
792 Views
Last post by Raidenthequick
Wed Dec 19, 2018 3:34 pm
Custom markup tags
Replies: 1
by
davidlim »
Tue Dec 18, 2018 4:46 pm
Hello, I'm trying to achieve a functionality in which onHover on a specific work a script would run.
I think this could be nicely achieved with a tag...
1 Replies
1260 Views
Last post by Tony Li
Tue Dec 18, 2018 10:11 pm
Dialogues sometimes not available
Replies: 3
by
OneManOnMars »
Mon Dec 17, 2018 1:41 pm
Hey,
I have a Problem when switching between Scenes. It is a bit hard to catch, but sometimes I can't activate a conversation. I guess this is due...
3 Replies
947 Views
Last post by Tony Li
Tue Dec 18, 2018 10:06 pm
Dialogue System for Unity 2.1.0 Released
Replies: 3
by
Tony Li »
Mon Dec 17, 2018 8:29 am
Dialogue System for Unity 2.1.0 is now available on the Pixel Crushers customer download site (PM me your Unity Asset Store invoice number if you...
3 Replies
1085 Views
Last post by Alatriste
Tue Dec 18, 2018 1:39 pm
3 Replies
596 Views
Last post by Tony Li
Mon Dec 17, 2018 8:47 am
2 Replies
848 Views
Last post by Tony Li
Sun Dec 16, 2018 10:35 pm
Scene Transition Question
Replies: 5
by
nitrox32 »
Fri Dec 14, 2018 10:15 pm
I'm trying to get handle on scene transitions. Right now I'm using the Scene Transition Manager when I move between scenes. What I'm not fully...
5 Replies
2486 Views
Last post by Tony Li
Sat Dec 15, 2018 9:56 pm
Behavior Designer support
Replies: 2
by
miaoziyu »
Sat Dec 15, 2018 4:12 am
hi Tony:
To enable Behavior Designer support in the Dialogue System,but link failure http://www.opsive.com/assets/BehaviorDesigner/samples.php
2 Replies
383 Views
Last post by Tony Li
Sat Dec 15, 2018 3:57 pm
8 Replies
3941 Views
Last post by Japtor
Sat Dec 15, 2018 1:43 pm
Face NPC During Dialogue
Replies: 4
by
pegassy »
Wed Dec 12, 2018 9:58 pm
I am using UCC integration and working on a 2.5D game. My NPCs are mostly on the background, just one or two meters behind the Z axis. I would like...
4 Replies
977 Views
Last post by Tony Li
Sat Dec 15, 2018 8:18 am
Dialogue Editor bug?
Replies: 6
by
nathanj »
Wed Dec 12, 2018 11:27 pm
Edit:
I changed the name to correctly label the editor. :roll:
I’m getting this strange behaviour where if I generate a new conversation in the...
6 Replies
3833 Views
Last post by nathanj
Fri Dec 14, 2018 8:53 pm
Memory Usage Dialogue System
Replies: 5
by
jman »
Fri Dec 14, 2018 9:58 am
Hello, we are working on a mobile game and I'm curious on how dialogue system stores the information such as conversations, actors, portraits, and...
5 Replies
821 Views
Last post by Tony Li
Fri Dec 14, 2018 3:55 pm
Save System
Replies: 13
by
nitrox32 »
Sun Dec 09, 2018 9:18 pm
First, Dialogue system is fantastic! I just can't stop exploring all of it's features. Now that I understand the basics of conversation I've been...
13 Replies
4617 Views
Last post by Tony Li
Thu Dec 13, 2018 9:37 pm
Sequence During Choice
Replies: 1
by
pegassy »
Wed Dec 12, 2018 9:43 pm
I am trying to show the player character while he is trying to make a choice using a sequence camera command. However, the choice menu is tied to a...
1 Replies
440 Views
Last post by Tony Li
Wed Dec 12, 2018 10:55 pm
Multiple Actions on Same Interactable
Replies: 4
by
pegassy »
Sat Dec 08, 2018 10:39 am
I am using DS with UCC integration. I have a game object that has the Interactable and Dialogue System Trigger Interactable Target on it. It is...
4 Replies
895 Views
Last post by Tony Li
Wed Dec 12, 2018 8:53 pm
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