Announcements, support questions, and discussion for the Dialogue System.
about variable
Replies: 5
by
GuaiWuLieRen »
Sun Jan 06, 2019 10:16 pm
hi,
I added a boolean variable in the variables tab. and how can I save this variable state when my game restarted?
5 Replies
632 Views
Last post by Tony Li
Mon Jan 07, 2019 9:31 am
Set Active on Dialogue Event
Replies: 12
by
wattoo »
Fri Oct 17, 2014 3:44 am
I did briefly have this working and was feeling all proud...
So I needed to have stuff activated during a conversation so I split the...
12 Replies
10206 Views
Last post by Tony Li
Mon Jan 07, 2019 8:49 am
How to keep track of variables?
Replies: 4
by
pegassy »
Fri Jan 04, 2019 9:05 pm
I have started using many variables through DSU in my prototype, and mostly for setting up conversation and scenario conditions. However, I really...
4 Replies
1057 Views
Last post by Tony Li
Sat Jan 05, 2019 10:38 pm
UCC Teleport Through Lua
Replies: 8
by
pegassy »
Sat Dec 29, 2018 2:40 pm
Hello,
I wanted to ask if there is anyway to teleport a UCC character through DSU to a specific location. UCC does that for teleporters and for...
8 Replies
1854 Views
Last post by pegassy
Sat Jan 05, 2019 10:11 pm
Debugging Conversations during runtime
Replies: 5
by
Alatriste »
Fri Jan 04, 2019 1:21 pm
Hi Tony,
Once my game is finished I'll need to give the build to some testers and I'm thinking about how to add a conversation selector that helps...
5 Replies
1723 Views
Last post by Tony Li
Sat Jan 05, 2019 11:36 am
I have no idea what I'm doing :?
Replies: 21
by
Escara »
Sun Dec 30, 2018 6:38 am
Hello,
First time user of DS and I'm also using Adventure Creator. I thought DS would be a useful tool to use to improve the look and UX. But, I'll...
21 Replies
10088 Views
Last post by Escara
Sat Jan 05, 2019 11:17 am
0 Replies
942 Views
Last post by Tony Li
Fri Jan 04, 2019 10:54 am
1 Replies
620 Views
Last post by Tony Li
Fri Jan 04, 2019 10:29 am
3 Replies
1102 Views
Last post by Tony Li
Fri Jan 04, 2019 10:26 am
1 Replies
566 Views
Last post by Tony Li
Thu Jan 03, 2019 8:07 pm
4 Replies
1554 Views
Last post by Tony Li
Thu Jan 03, 2019 10:41 am
1 Replies
648 Views
Last post by Tony Li
Thu Jan 03, 2019 9:32 am
5 Replies
1472 Views
Last post by Tony Li
Thu Jan 03, 2019 9:23 am
Conversation limit?
Replies: 4
by
timbecile »
Fri Dec 28, 2018 7:39 pm
Hey Tony,
I've been trying to create a new NPC (#39) and every time I try to edit the dialog, the grid view is empty. Is there a limit to the number...
4 Replies
826 Views
Last post by timbecile
Wed Jan 02, 2019 11:58 pm
Bark UI duration
Replies: 10
by
Japtor »
Sun Dec 09, 2018 12:39 pm
Hi,
Is there a possibility to swap the duration of a specific bark in play mode ?
I know that the standard Bark UI has a Duration field. However,...
10 Replies
4070 Views
Last post by Japtor
Wed Jan 02, 2019 2:56 pm
Integrating Input System
Replies: 1
by
Lyton »
Mon Dec 31, 2018 10:51 pm
Hey I just had a question about integrating a couple of systems I have created already for my game. Primarily wanted to integrate my input scripts...
1 Replies
294 Views
Last post by Tony Li
Tue Jan 01, 2019 9:35 am
Variables
Replies: 3
by
pegassy »
Sun Dec 30, 2018 2:53 pm
So far I have been using the variables system for kill counts quests and also for setting up conversation conditions without using quest conditions....
3 Replies
1109 Views
Last post by Tony Li
Mon Dec 31, 2018 8:31 am
Increment on Destroy
Replies: 2
by
pegassy »
Fri Dec 28, 2018 7:14 pm
Hello,
I was using Increment on Destroy script in the previous versions of my project. Now with the new Dialogue System Trigger Interactable script,...
2 Replies
1044 Views
Last post by pegassy
Sat Dec 29, 2018 2:36 pm
4 Replies
2409 Views
Last post by Tony Li
Thu Dec 27, 2018 12:28 pm
2 Replies
590 Views
Last post by TobyM
Thu Dec 27, 2018 4:03 am
4 Replies
619 Views
Last post by Tony Li
Wed Dec 26, 2018 2:38 pm
Accumulate Text in NGUI?
Replies: 1
by
hallyhalla »
Mon Dec 24, 2018 11:40 am
Hi. :)
I want to Show Dialogue as multiple clicks.
NPC - Hello,
(User Click)
NPC - Hello, My Name is
(User Click)
NPC - Hello, My Name is John...
1 Replies
283 Views
Last post by Tony Li
Mon Dec 24, 2018 1:35 pm
Animation Duration
Replies: 20
by
pegassy »
Sat Dec 15, 2018 3:11 pm
Hello,
I am using the integration with Rogo Digital's Lipsync Pro. In a scene where the NPC is speaking with a lipsync and with a sequencer camera,...
20 Replies
3151 Views
Last post by Tony Li
Mon Dec 24, 2018 9:50 am
An Idea: Add an Inventory UI Panel
Replies: 22
by
Alatriste »
Thu Sep 13, 2018 8:57 am
Hi Tony,
I know this one goes far beyond the scope of Dialogue System, but it would be amazing that DS include an optional UI Inventory panel where...
22 Replies
8181 Views
Last post by Tony Li
Sun Dec 23, 2018 5:04 pm
Showing the responses a little early
Replies: 3
by
ava »
Sat Dec 22, 2018 1:48 pm
Hi,
I wanted to ask what the best approach is for this: I'd like the responses to show before the end of the npc subtitle, for example 30% before...
3 Replies
1810 Views
Last post by Tony Li
Sun Dec 23, 2018 8:33 am
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