Announcements, support questions, and discussion for the Dialogue System.
3 Replies
1958 Views
Last post by Tony Li
Tue Oct 29, 2019 1:09 pm
Menu panel problems
Replies: 7
by
nicmar »
Thu Oct 24, 2019 9:08 am
Hey,
I've finally added a custom menu panel, but I'm having two problems:
1) I have the Menu panel assigned in the list and as the default in the...
7 Replies
1810 Views
Last post by Tony Li
Mon Oct 28, 2019 3:08 pm
Questions When Changing Scenes
Replies: 5
by
nitrox32 »
Thu Oct 24, 2019 8:51 pm
I'm using Scene Portal to change scenes. When I go from one scene to the next my player spawns at the correct position then for some reason the old...
5 Replies
1953 Views
Last post by Tony Li
Fri Oct 25, 2019 8:12 pm
Customize typewriter stop characters?
Replies: 13
by
nicmar »
Thu Aug 29, 2019 4:11 am
Hey, what is the recommended way to change the typewriter custom characters?
I like that there's a break on PERIOD and a short break on COMMA, but I...
13 Replies
2242 Views
Last post by Tony Li
Fri Oct 25, 2019 4:52 pm
5 Replies
2197 Views
Last post by Tony Li
Thu Oct 24, 2019 1:06 pm
Can't center dialogue editor on start
Replies: 9
by
nicmar »
Wed Oct 23, 2019 3:31 pm
Hi, I think I reported this before, but couldn't find the thread now.
The dialogue editor won't let me have the nodes in the center of the screen,...
9 Replies
1574 Views
Last post by Tony Li
Thu Oct 24, 2019 9:19 am
1 Replies
343 Views
Last post by Tony Li
Mon Oct 21, 2019 4:40 pm
Invecvtor Inventory Question
Replies: 8
by
nitrox32 »
Sun Oct 13, 2019 8:43 am
I've looked at the manual on how the to use DS to add items to Invector's inventory. I've also added the Use_Invector_Inventory to the Scripting...
8 Replies
2974 Views
Last post by nitrox32
Sat Oct 19, 2019 11:21 am
3 Replies
1162 Views
Last post by Tony Li
Fri Oct 18, 2019 4:54 pm
3 Replies
1305 Views
Last post by Tony Li
Fri Oct 18, 2019 8:14 am
TextTable get Instance
Replies: 1
by
Thistis »
Tue Oct 15, 2019 5:40 pm
Hello,
one question about TextTable. How do I get an instance of a TextTable via Code?
In the documentation, it says:
var hello =...
1 Replies
344 Views
Last post by Tony Li
Tue Oct 15, 2019 7:29 pm
call ChangeActorName in C#?
Replies: 3
by
Raelyr »
Tue Oct 15, 2019 10:27 am
Hey, I have the ChangeActorName script Tony suggested to set actors' display names during dialogue (ie if someone introduces themselves). Can I call...
3 Replies
488 Views
Last post by Raelyr
Tue Oct 15, 2019 1:14 pm
Disco Elysium Out Now
by
Tony Li »
Tue Oct 15, 2019 12:30 pm
Disco Elysium is available now on Steam . ZA/UM used the Dialogue System for Unity and articy:draft to craft some amazing dialogue. IGN UK and others...
0 Replies
946 Views
Last post by Tony Li
Tue Oct 15, 2019 12:30 pm
Text Input doesn't stick in mobile
Replies: 3
by
Raelyr »
Sat Oct 05, 2019 10:57 am
Hey, I use a text input field from dialogue system to let players set their name in my game. In PC it works fine, but when I build for Android, it...
3 Replies
583 Views
Last post by Tony Li
Tue Oct 15, 2019 10:12 am
Input Field on Dialogue Triggers
Replies: 3
by
OneManOnMars »
Mon Oct 14, 2019 9:55 am
Hey,
I am having a very unusual problem. After upgrading from 1.7 to 2.2 whenever I activate a dialogue an Input Filed comes up, but only on the...
3 Replies
1805 Views
Last post by Tony Li
Tue Oct 15, 2019 9:51 am
6 Replies
982 Views
Last post by Tony Li
Mon Oct 14, 2019 10:51 am
1 Replies
321 Views
Last post by Tony Li
Fri Oct 11, 2019 1:47 pm
Emerald AI 2.3 Errors
Replies: 3
by
nitrox32 »
Wed Oct 09, 2019 4:41 pm
I just updated Emerald AI to 2.3.02 and now I'm getting the following errors:
Assets\Pixel Crushers\Dialogue System\Third Party Support\Emerald AI...
3 Replies
1002 Views
Last post by nitrox32
Thu Oct 10, 2019 6:42 pm
4 Replies
889 Views
Last post by Tony Li
Thu Oct 10, 2019 10:54 am
2 Replies
441 Views
Last post by ajveach4
Wed Oct 09, 2019 8:38 pm
Localization revert to default fails
Replies: 13
by
Thistis »
Sat Oct 05, 2019 7:55 pm
Hello,
I wanted to test localization of UI elements with Text Tables, but I ran into a problem. Resetting to default language after switching...
13 Replies
3857 Views
Last post by Tony Li
Wed Oct 09, 2019 8:06 pm
Textline Project Template Updated
by
Tony Li »
Wed Oct 09, 2019 10:38 am
The Dialogue System Extras page has updated Textline and Menu Framework packages.
The Menu Framework package just silences an unnecessary warning...
0 Replies
777 Views
Last post by Tony Li
Wed Oct 09, 2019 10:38 am
16 Replies
2838 Views
Last post by Anamika2123
Wed Oct 09, 2019 12:53 am
show all avatars during dialogue
Replies: 8
by
sentendo »
Sat Oct 05, 2019 5:41 am
I have a scene and I would like to show always all the avatars of the dialogue, even when they do not speak.
Actually, when it is their turn to...
8 Replies
1521 Views
Last post by Tony Li
Tue Oct 08, 2019 12:32 pm
PC Gamer Preview: Disco Elysium
by
Tony Li »
Mon Oct 07, 2019 10:13 pm
PC Gamer just published an enthusiastic preview of Disco Elysium , made with the Dialogue System and releasing on October 15:
Disco Elysium lets...
0 Replies
846 Views
Last post by Tony Li
Mon Oct 07, 2019 10:13 pm
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