Announcements, support questions, and discussion for the Dialogue System.
How to indent
Replies: 3
by
HEptapon »
Fri May 08, 2020 11:24 am
Is there a way to indent as described below?
Joe - この中に 何があるのか。
くだらんガラクタを拾いあつめているだけだろう?違うか?
3 Replies
433 Views
Last post by Tony Li
Fri May 08, 2020 8:49 pm
2 Replies
679 Views
Last post by Tony Li
Thu May 07, 2020 9:18 pm
LookAt() does not work
Replies: 17
by
Edla »
Tue May 05, 2020 5:28 pm
Another noobie question
I added the lookAt() to the sequence field of the conversation, by the player and NPC do not look at each other. From the...
17 Replies
5791 Views
Last post by Tony Li
Thu May 07, 2020 2:27 pm
4 Replies
962 Views
Last post by undecode
Thu May 07, 2020 1:54 pm
5 Replies
1807 Views
Last post by Tony Li
Thu May 07, 2020 10:51 am
1 Replies
248 Views
Last post by Tony Li
Thu May 07, 2020 7:53 am
5 Replies
2370 Views
Last post by Tony Li
Wed May 06, 2020 10:11 pm
4 Replies
2614 Views
Last post by Tony Li
Wed May 06, 2020 5:15 pm
DialogManager Does not exist compile error
Replies: 5
by
Edla »
Mon May 04, 2020 9:30 pm
Hi,
Trying to call the DialogManager inside Corgi Inventory script. But it gave me the does not exit error. Tried to include the the pixelrushers...
5 Replies
2375 Views
Last post by Tony Li
Tue May 05, 2020 6:18 pm
9 Replies
2572 Views
Last post by Tony Li
Tue May 05, 2020 3:11 pm
Dialogue Actor Glitch
Replies: 1
by
Roen »
Tue May 05, 2020 11:35 am
Good day forum,
I am experiencing a weird glitch with the dialogue actor component when adding it to a game object with dialogue trigger.
It is...
1 Replies
207 Views
Last post by Tony Li
Tue May 05, 2020 1:24 pm
How to end a conversation via script
Replies: 9
by
gourangas »
Mon May 04, 2020 10:11 am
Hey,
First of all I want to congratulate you guys on the product, its amazing.
Now my problem is;
I have an open NPC dialogue panel (so its not a...
9 Replies
1788 Views
Last post by Tony Li
Mon May 04, 2020 3:54 pm
Get count of saves
Replies: 1
by
timbecile »
Mon May 04, 2020 11:54 am
Hey Tony,
is there a way to get the count of how many saves (or save slots) are in use? I looked in PixelCrushers.SaveSystem, but couldn't find a...
1 Replies
523 Views
Last post by Tony Li
Mon May 04, 2020 1:08 pm
3 Replies
922 Views
Last post by Tony Li
Mon May 04, 2020 8:58 am
5 Replies
414 Views
Last post by Tony Li
Sun May 03, 2020 10:48 pm
30 Replies
7384 Views
Last post by Tony Li
Sun May 03, 2020 7:52 pm
saving customized characters
Replies: 1
by
annathehank »
Sun May 03, 2020 2:28 pm
Hi there!
I have a simple 2-d character that is currently set up to be customizable in the game.
Right now I have it set up so that playing across...
1 Replies
600 Views
Last post by Tony Li
Sun May 03, 2020 2:50 pm
BARKING WITH SWITCH-CASE STATEMENT
Replies: 3
by
HAELENT »
Sun May 03, 2020 11:09 am
Hi again, sorry to trouble you but can someone tell me how can i make Barking using switch - case statement that is already is in my game? I want it...
3 Replies
339 Views
Last post by Tony Li
Sun May 03, 2020 11:48 am
4 Replies
977 Views
Last post by undecode
Sun May 03, 2020 9:24 am
1 Replies
229 Views
Last post by Tony Li
Sun May 03, 2020 8:48 am
1 Replies
277 Views
Last post by Tony Li
Sun May 03, 2020 12:12 am
Issue when switching profile pictures
Replies: 1
by
BuginaJar »
Sat May 02, 2020 2:14 pm
Hi, so I'm having an issue where when conversing with somebody with the dialogue system I can change their profile picture once no problem using the...
1 Replies
234 Views
Last post by Tony Li
Sat May 02, 2020 11:44 pm
Disable dialogue entries
Replies: 6
by
Adventure4Life »
Fri May 01, 2020 8:30 am
Hi,
I'm making a point and click adventure game using Adventure creator
and recently I bought Dialogue system for unity in order to use it's
tree...
6 Replies
1919 Views
Last post by Adventure4Life
Fri May 01, 2020 6:23 pm
3 Replies
335 Views
Last post by Tony Li
Fri May 01, 2020 1:56 pm
3 Replies
310 Views
Last post by Tony Li
Fri May 01, 2020 1:25 pm
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