Announcements, support questions, and discussion for the Dialogue System.
1 Replies
455 Views
Last post by Tony Li
Wed Mar 15, 2023 10:44 am
3 Replies
338 Views
Last post by Tony Li
Wed Mar 15, 2023 8:47 am
Dialogue triggering C# Script
Replies: 7
by
VideoMedicineBear »
Tue Feb 28, 2023 3:58 pm
Hi. I'm making a 2D game where a conversation with one character triggers that character to follow the player, but only if the conversation ends with...
7 Replies
2347 Views
Last post by Tony Li
Tue Mar 14, 2023 4:21 pm
5 Replies
427 Views
Last post by Tony Li
Tue Mar 14, 2023 9:53 am
How to add responses via C# code
Replies: 3
by
wolf-mvp »
Sat Mar 04, 2023 9:31 am
Hello,
I want to add response options via C# code. I already have working Conversation, but just need to add player answers via C# code.
For...
3 Replies
320 Views
Last post by Tony Li
Mon Mar 13, 2023 6:47 pm
input button is inconsistant
Replies: 9
by
gblekkenhorst »
Fri Nov 11, 2022 6:16 pm
We're having an issue in our game where the select button only works about 20% of the time. useKey is set to 'E'. I put this in the proximity...
9 Replies
2615 Views
Last post by Tony Li
Mon Mar 13, 2023 4:17 pm
Changing panels from dialogue entry
Replies: 8
by
Dralks »
Sun Mar 12, 2023 5:42 am
Hi Tony!
I need some advice, I created a sequence that on every entry sends the actor location and the actor id over, so from the code I can set up...
8 Replies
1219 Views
Last post by Dralks
Mon Mar 13, 2023 3:08 pm
Cinemachine Zoom
Replies: 29
by
Shinos »
Mon Mar 06, 2023 4:40 pm
I followed the guide in and i was using cinemachine for the dialogues, but how can i make different Zoom in for the dialogues? without cinemachine i...
29 Replies
12026 Views
Last post by Tony Li
Mon Mar 13, 2023 11:33 am
Re using my personal dialogue UI
Replies: 3
by
The Esnouman »
Mon Feb 27, 2023 3:29 am
I wanted to ask on how to reuse my own dialogue UI made following the second UI tutorial:
I made my personal UI but when I make a new scene I do...
3 Replies
292 Views
Last post by Tony Li
Mon Mar 13, 2023 8:46 am
3 Replies
640 Views
Last post by Tony Li
Sun Mar 12, 2023 2:53 pm
3 Replies
650 Views
Last post by Tony Li
Sun Mar 12, 2023 9:41 am
Conditions not working for some reason
Replies: 7
by
andreasr »
Sat Mar 11, 2023 12:27 pm
Hey Tony, hope you're doing well.
I was building out a dialogue tree for a new project using sets of randomValue = math.Random(100) and conditions...
7 Replies
708 Views
Last post by Tony Li
Sun Mar 12, 2023 9:32 am
Celtx - Actor Fields
Replies: 27
by
jay »
Tue Feb 07, 2023 2:04 pm
Hello,
Is there a way to set Actor Fields within Celtx? Particularly, is there a way to define Actor Sprites?
Thanks!
27 Replies
3794 Views
Last post by Tony Li
Fri Mar 10, 2023 8:38 pm
5 Replies
1790 Views
Last post by Tony Li
Fri Mar 10, 2023 3:45 pm
5 Replies
584 Views
Last post by Tony Li
Fri Mar 10, 2023 10:24 am
Pause Menu Button
Replies: 1
by
Muff »
Thu Mar 09, 2023 4:10 pm
Hi, I'm using Invector with DS_InvectorMenuFramework.
Why we can only use the pause menu button that came from to Mainmenu scene?
I want to use...
1 Replies
202 Views
Last post by Tony Li
Thu Mar 09, 2023 6:27 pm
4 Replies
355 Views
Last post by Tony Li
Thu Mar 09, 2023 3:33 pm
Getting Whole Timelines to Loop
Replies: 10
by
spuddy93 »
Mon Mar 06, 2023 11:08 pm
Hello,
So my team has recently reached beta and I am now able to polish some things that have been under my skin for a while now. We have several...
10 Replies
603 Views
Last post by spuddy93
Thu Mar 09, 2023 2:34 pm
10 Replies
1598 Views
Last post by Tony Li
Thu Mar 09, 2023 7:35 am
5 Replies
3541 Views
Last post by Tony Li
Wed Mar 08, 2023 1:06 pm
How AudioWait -> Delay??
Replies: 5
by
qordud55 »
Tue Mar 07, 2023 5:57 am
I want to add a delay after the entire AudioWait
The method I thought of is the same as the picture.
Is there a way?
The entrytag for AudioWait is...
5 Replies
437 Views
Last post by Tony Li
Wed Mar 08, 2023 7:24 am
1 Replies
181 Views
Last post by Tony Li
Tue Mar 07, 2023 7:09 pm
Animator Savers
Replies: 5
by
younglion27 »
Tue Mar 07, 2023 3:21 pm
Hi all,
I don't know what I'm doing wrong but I am having no luck with the animator saver component. It appears as if it has no function because I...
5 Replies
345 Views
Last post by Tony Li
Tue Mar 07, 2023 7:02 pm
Add a field to a Dialogue Entry
Replies: 7
by
Kit »
Tue Feb 28, 2023 11:10 am
Hi!
I'm trying to add a field to the Dialogue Entry. I somehow need a way to add a field that consists of a list (or an array), so that I can have a...
7 Replies
685 Views
Last post by Tony Li
Tue Mar 07, 2023 8:43 am
Keep Spawned Objects active between Scenes
Replies: 1
by
Kylter »
Mon Mar 06, 2023 6:38 pm
Hi Guys,
im new to the Dialogue System and trying to build my first Quest thanks to the Tutorials, it's mostly working. My Problem is that I spawn 4...
1 Replies
155 Views
Last post by Tony Li
Mon Mar 06, 2023 9:03 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum