I am currently looking at purchasing "Dialogue System for Unity Addon for OpenAI, ElevenLabs & Other Generative AI" but for my game I need to generate dialogue/quests in real time (using the game state) whilst offline. I noticed that Ollama is supported but that seems to be for generating content in the editor and cloud services (OpenAI/Eleven labs) are used for real time generation?
Is it possible to have support for LLM for Unity as a realtime provider?
If you don't have time or can't do soon, can you suggest a good starting point for integration?
https://assetstore.unity.com/packages/t ... ity-273604
LLM for Unity support?
Re: LLM for Unity support?
Hi,
You can use Ollama for runtime, too:
You can use Ollama for runtime, too:
Re: LLM for Unity support?
Does Ollama work in builds?
If so, does it also require the user to have Ollama installed? (LLM for Unity is self contained)
If so, does it also require the user to have Ollama installed? (LLM for Unity is self contained)
Re: LLM for Unity support?
Yes, it requires Ollama to be installed.
Re: LLM for Unity support?
In order to avoid complications for users I'd prefer to avoid having to have them install extra software and keep everything in the build. I don't think Ollama works on mobile/console.
Would you consider adding support for LLM for Unity in play mode? (It doesn't work outside of play mode but I could use Ollama/OpenAI for that)
I don't know if you've already looked at it but it can receive string input (prompt) so it shouldn't be too much of a hassle to add?
Would you consider adding support for LLM for Unity in play mode? (It doesn't work outside of play mode but I could use Ollama/OpenAI for that)
I don't know if you've already looked at it but it can receive string input (prompt) so it shouldn't be too much of a hassle to add?
Re: LLM for Unity support?
Hi,
I'll look into it. Next up on the roadmap is ElevenLabs Flash model integration, but I can evaluate LLM for Unity after that.
I'll look into it. Next up on the roadmap is ElevenLabs Flash model integration, but I can evaluate LLM for Unity after that.
Re: LLM for Unity support?
Thanks, and for the prompt replies. 
