SMS Example Simulate writing
Posted: Mon Jan 13, 2025 2:58 pm
Hello, I have been working with the Dialogue System for a week now. So far I have always found a solution but now I am stuck.
I am using the SMS Dialogue example.
In the Dialogue Manager “Continue Button” is set to Always. I also have a Continue Button with a TMP text field in the SMS Dialogue UI.
I would like to achieve the following:
A conversation starts with an NPC node (“How are you”) and stops after the first node.
The player should press the Continue button to start the next dialog node. The text of the next dialog node should be visible in the text field of the continue button, so that it looks as if the player is sending the dialog (message).
I hope that was understandable. Is there a way to realize this?
Or is there another solution to simulate an input?
Thanks for any help!
I am using the SMS Dialogue example.
In the Dialogue Manager “Continue Button” is set to Always. I also have a Continue Button with a TMP text field in the SMS Dialogue UI.
I would like to achieve the following:
A conversation starts with an NPC node (“How are you”) and stops after the first node.
The player should press the Continue button to start the next dialog node. The text of the next dialog node should be visible in the text field of the continue button, so that it looks as if the player is sending the dialog (message).
I hope that was understandable. Is there a way to realize this?
Or is there another solution to simulate an input?
Thanks for any help!